Login or Register
Online users (0)
No users online.
Calendar
February 2012
SMTWTFS
29
30
31
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
1
2
3
4
5
6
7
8
9
10
Add premium days by pre-paying or completing an offer!
News

SOE.... WTF?

Pirotol
posted Tue at 22:25
http://forums.station.sony.com/eq2/posts/list.m?topic_id=515193

I'm not sure what is going on over there but man alive they have made some very strange decisions over the last year +.

Dah well...




~Piro

We ARE Furry friendly

Pirotol
posted Sun at 18:52
As Anecio learned again today... no matter the game, Medieval Syndicate WILL remain furry friendly. LOL
 
                       RIFT Lite
 

New and Returning Players

 Levels 1-20

No Time Limit

No Credit Card Required

 

Bye bye Crit-Mit

Pirotol
posted Feb 1, 12
From Smokejumper:
 
We’ve listened to all of your conversations since Critical Mitigation was originally introduced. The dev team has extensively debated about it internally. (Very extensively.) But ultimately, we decided that the right move for EQII is to remove Critical Mitigation entirely from the game.

Critical Mitigation initially seemed to do what it was designed for, but it has always suffered from a complete lack of intuitiveness for players, and it’s not a forward-extensible system. Ultimately, it doesn’t add any fun factor to the game.

So we’ve decided that a complete removal of it is by far the best solution for all concerned.

Here are the details:
  • Critical Mitigation (the stat) has been removed from the game.
  • Critical Mitigation no longer displays on the Character pane (for obvious reasons, since it’s no longer in the game).
  • NPCs no longer use Critical Bonus to add to critical damage.
  • Buffs and debuffs that have Critical Mitigation elements to them will have those elements replaced with other elements instead, so that those buffs/debuffs do not lose effectiveness.
  • Critical Mitigation values on adornments will be replaced with hit point values instead.


This change will be coming to Test soon and then to the regular servers soon thereafter.

NOTE: This change has no effect on PvP game play. The "PvP Critical Mitigation” stat is still useful for game balance in PvP play and is not being changed.

Play Free Your Way

Pirotol
posted Jan 28, 12
EQ2 Free to Play.
 
I know it's been enabled for a while now but it is a great opp for everyone to come on back and log in to see what's new within EQ2.  You can now pay for your monthly subscription via station cash which is awesome for those of us who bought SC cards when they were redeemable for x3 their value.
 
I also understand that the new game in town is out and impressing everyone at the moment but I encourage those of you who haven't had an active account with EQ2 to hop back in and take a peek.
 
~Piro
Lullaby PIRO!!! Hey as far as the free to play goes, I tried it (and so did my 5 year old) and there are quite a few restriction ...
Shoutbox
if a bird stares at a mirro... ego?
YAWN!
Roses are red, violets are blue. I hate rhyming. Penis.
Happy New Year Syndicate's
Merry Christmas, MS!
Announcement of