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    <title>Medieval-Syndicate</title>
    <description>News</description>
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    <link>http://medieval-syndicate.enjin.com/home/m/2119381</link>
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      <title>SOE.... WTF?</title>
      <pubDate>Tue, 21 Feb 2012 22:25:08 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/589471/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/589471/m/2119381</guid>
      <content:encoded><![CDATA[<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=515193">http://forums.station.sony.com/eq2/posts/list.m?topic_id=515193</a><div><br></div><div>I'm not sure what is going on over there but man alive they have made some very strange decisions over the last year +.</div><div><br></div><div>Dah well...</div><div><br></div><div><br></div><div><br></div><div><img src="http://t1.gstatic.com/images?q=tbn:ANd9GcRlLVVM7Hy-zT8_fgkXA8_0OOO5y2QbjaFyrdsjBrwPpt6uT6sd">
</div><div><br></div><div>~Piro</div>]]></content:encoded>
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      <title>We ARE Furry friendly</title>
      <pubDate>Sun, 19 Feb 2012 18:52:49 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/585337/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/585337/m/2119381</guid>
      <content:encoded><![CDATA[<div>As Anecio learned again today... no matter the game, Medieval Syndicate WILL remain furry friendly. LOL</div><div>&nbsp;</div><div><img border="0" alt="" src="http://i41.photobucket.com/albums/e259/Awelowynt/4chan/furryfailures.jpg"></div>]]></content:encoded>
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      <title>Interesting.... Just loaded it back up and it still has a very f</title>
      <pubDate>Sat, 18 Feb 2012 16:04:21 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/583302/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/583302/m/2119381</guid>
      <content:encoded><![CDATA[<div align="center"><a href="http://www.riftgame.com/en/"><img style="margin-top: 6px;" border="0" src="http://www.riftgame.com/img/lite/riftlite-logo.png"></a></div><div align="center">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <img alt="RIFT Lite" src="http://www.riftgame.com/img/_lang/en/lite/lite-title.png" width="303" height="40"><div align="left">&nbsp;</div></div><h2 align="center">New and Returning Players</h2><h2 align="center">&nbsp;Levels 1-20</h2><h2 align="center">No Time Limit</h2><h2 align="center">No Credit Card Required</h2><div align="center">&nbsp;</div>]]></content:encoded>
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      <title>Bye bye Crit-Mit</title>
      <pubDate>Wed, 01 Feb 2012 23:07:36 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/555205/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/555205/m/2119381</guid>
      <content:encoded><![CDATA[<span class="postbody">
<div>From Smokejumper:</div><div>&nbsp;</div><div>We’ve listened to all of your conversations since Critical Mitigation was 
originally introduced. The dev team has extensively debated about it internally. 
(Very extensively.) But ultimately, we decided that the right move for EQII is 
to remove Critical Mitigation entirely from the game.<br> <br>Critical 
Mitigation initially seemed to do what it was designed for, but it has always 
suffered from a complete lack of intuitiveness for players, and it’s not a 
forward-extensible system. Ultimately, it doesn’t add any fun factor to the 
game. <br> <br>So we’ve decided that a complete removal of it is by far the best 
solution for all concerned.<br> <br>Here are the details:</div>
<ul>
<li>Critical Mitigation (the stat) has been removed from the game.
<li>Critical Mitigation no longer displays on the Character pane (for obvious 
reasons, since it’s no longer in the game).
<li>NPCs no longer use Critical Bonus to add to critical damage.
<li>Buffs and debuffs that have Critical Mitigation elements to them will have 
those elements replaced with other elements instead, so that those buffs/debuffs 
do not lose effectiveness.
<li>Critical Mitigation values on adornments will be replaced with hit point 
values instead.</li></ul>
<p> <br>This change will be coming to Test soon and then to the regular servers 
soon thereafter.<br> <br>NOTE: This change has no effect on PvP game play. The 
"PvP Critical Mitigation” stat is still useful for game balance in PvP play and 
is not being changed.</p></span><!-- Edit Notes -->]]></content:encoded>
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      <title>Play Free Your Way</title>
      <pubDate>Sat, 28 Jan 2012 13:35:51 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/547478/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/547478/m/2119381</guid>
      <content:encoded><![CDATA[<div>EQ2 Free to Play.</div><div>&nbsp;</div><div>I know it's been enabled for a while now but it is a great opp for everyone to come on back and log in to see what's new within EQ2.&nbsp; You can now pay for your monthly subscription via station cash which is awesome for those of us who bought SC cards when they were redeemable for x3 their value.</div><div>&nbsp;</div><div>I also understand that the new game in town is out and impressing everyone at the moment but I encourage those of you who haven't had an active account with EQ2 to hop back in and take a peek. </div><div>&nbsp;</div><div>~Piro</div>]]></content:encoded>
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      <title>Whats the scoop joop?</title>
      <pubDate>Thu, 26 Jan 2012 00:22:06 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/543442/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/543442/m/2119381</guid>
      <content:encoded><![CDATA[<img id="lightboximg3" class="progress" title="Sith-Marauder-screenshot.jpg; &#10;830 x 467 (@100%)" alt="" src="http://www.oldrepublic.net/content/attachments/106d1317587685-sith-marauder-screenshot.jpg/" width="830" height="467">]]></content:encoded>
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      <title>Happy Christmas Syndicate!</title>
      <pubDate>Sat, 24 Dec 2011 22:01:34 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/489867/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/489867/m/2119381</guid>
      <content:encoded><![CDATA[<div>Hope everyone stays safe out there and enjoys a Merry Christmas!</div><div>&nbsp;</div><div>Drink, Party, Family and Gaming!!!!</div><div>&nbsp;</div><div><img style="padding-top: 8px; padding-right: 8px; padding-bottom: 8px;" id="il_fi" src="http://1.bp.blogspot.com/__Xj7En3AJDE/R3BuD1nTVhI/AAAAAAAAAo0/r84Ck94BIr0/s400/xmas1983_cover_large.jpg" width="379" height="400"></div><div>&nbsp;</div><div>~Piro</div>]]></content:encoded>
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      <title>Christmas Tips from Piro</title>
      <pubDate>Tue, 20 Dec 2011 00:53:00 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/481622/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/481622/m/2119381</guid>
      <content:encoded><![CDATA[<img class="event-item-lol-image" title="sketchy santa fails - Well Fine, This Party Just Got a Lot Worse" alt="sketchy santa fails - Well Fine, This Party Just Got a Lot Worse" src="http://sketchysantas.files.wordpress.com/2011/12/sketchy-santa-fails-well-fine-this-party-just-got-a-lot-worse.jpg" width="480" height="640">]]></content:encoded>
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      <title>Forum Switch-A-Roo</title>
      <pubDate>Mon, 19 Dec 2011 00:30:39 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/479473/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/479473/m/2119381</guid>
      <content:encoded><![CDATA[<div>Good Sunday evening to all!</div><div>&nbsp;</div><div>I thought I would inform you that I updated the forums a bit, felt it was needed because of general use and the launch of a fun new game!</div><div><img id="logoimg" alt="Star Wars: The Old Republic" src="http://cdn-www.swtor.com/sites/all/themes/swtor/en/assets/home_logo.png" width="307" height="100"></div><div>What's out?</div><div>Rift Strategy - Only 6 posts since it's creation</div><div>Rift Officer - 0 Posts </div><div>&nbsp;</div><div>What's in?</div><div>New General MMO Forum</div><div>Rift General forum relocated</div><div>New SWTOR general forum</div><div>New NON-MMO gaming gernal subforum</div><div>&nbsp;</div><div>Also, once there is a SWTOR server picked out please let me know and I will add it to the&nbsp;banner.</div><div>&nbsp;</div><div>~Piro&nbsp;</div>]]></content:encoded>
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      <title>SOE’s 12 Days of Holidays Triple Station Cash Day on December 17</title>
      <pubDate>Fri, 16 Dec 2011 20:45:14 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/476307/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/476307/m/2119381</guid>
      <content:encoded><![CDATA[<div><a href="http://www.soe.com/stationcash/"><img alt="" src="http://www.soe.com/images/community/promotions/12Days/TripleStationCash.jpg" width="500"></a></div><p></p> <h3>This offer is only valid on December 17, 2011!</h3> <p>Celebrate the holidays with Triple Station Cash for one day only! Buy Station Cash in-game, via your Station Account or redeem an SOE Pre-Paid Game Card and you'll get Triple Station Cash!<br> But hurry, this offer ends December 17, 2011 at 11.59 pm PST!</p> <p>Plus, don't forget to login to participating games throughout the SOE 12 Days of Holidays to see what the daily special offer, sale or activity is!</p> <p>*Station Cash offer valid on 12/17/11, from 12:01 AM PST to 11:59 PM PST; excludes mobile/SMS purchases</p> <p><div><a href="http://www.soe.com/stationcash/"><img border="0" alt="" src="http://www.soe.com/images/gamecards/gamecards_usa.png"></a></div>]]></content:encoded>
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      <title>Domain Name Change</title>
      <pubDate>Sat, 10 Dec 2011 14:05:40 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/464037/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/464037/m/2119381</guid>
      <content:encoded><![CDATA[<div>Hi All,</div><div>&nbsp;</div><div>Just a quick update!&nbsp; You can now just put in <a href="http://www.medieval-syndicate.com">Http://www.medieval-syndicate.com</a> and it will come straight to this page.&nbsp; Sorry for the long ass delay in making that happen!</div><div>&nbsp;</div><div>&nbsp;</div><div>~Piro</div>]]></content:encoded>
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      <title>An Age of Discovery for EverQuest II</title>
      <pubDate>Mon, 05 Dec 2011 15:17:01 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/455296/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/455296/m/2119381</guid>
      <content:encoded><![CDATA[<H3 class=Subhead><IMG title="" style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; WIDTH: 585px; BORDER-BOTTOM: medium none; HEIGHT: 228px" height=228 alt="" src="http://everquest2.com/images/en/features/articles/aodbeta/eqii_aod_logo.png" width=500></H3>
<H3 class=Subhead>&nbsp;</H3>
<H3 class=Subhead>&nbsp;</H3>
<H3 class=Subhead>Age of Discovery is an expansion that makes EverQuest II feel new again.</H3>
<P><IMG alt="" src="http://www.zam.com/Im/Image/210761.jpg"></P>
<P>December 6th, 2011 is going to be a big day for EverQuest II players. That’s the day Age of Discovery, the latest expansion for the long running MMO EverQuest II launches, along with Game Update 62, Freeport Reborn. Did we forget to mention that EQII <A href="http://eq2.zam.com/story.html?story=28211" target=_blank><SPAN style="COLOR: #3462a9">goes Free-to-Play&nbsp;on that day as well</SPAN></A>? It’s a lot to take in, so ZAM Staff Writer Patrick Do went on an in-game tour in EverQuest II to see what Age of Discovery will bring.</P><A title=pause name=pause></A>
<P>The Age of Discovery expansion will see the long awaited return of the Beastlord class to Norrath. The interesting thing about the Beastlord class is that players will have the opportunity to tame wild animals throughout the world and summon them into battle. The Beastlord class plays a lot like a combination of Scouts, Coercers, and Brawlers and brings yet another dimension to one of the deepest MMOs on the market. It’s also a class that appeals to the collectors amongst us, as you can go about taming many types of animals to suit your needs.</P>
<P>Also coming out in the expansion is another feature known as Mercenaries. These mercenaries can primarily be found in Freeport and Qeynos, and serve as an NPC party member to fight by your side. You’ll be able to recruit mercenaries of several different classes.&nbsp;SOE was quick to point out that these mercenaries would scale to match the player’s level but would overall be slightly weaker than a real player of the same level to encourage partying with real people.</P>
<P><IMG alt="" src="http://www.zam.com/Im/Image/210760.jpg"></P>
<P>Also included in Age of Discovery is a fully featured Dungeon Maker. Players are given the ability to populate various collectable dungeon layouts with monsters and a cavalcade of decorative options. There is a ton of collectables to be had here and has the potential to be something you could easily lose an afternoon or two messing around in. The feature seems like a bit of a misnomer considering you won’t actually be able to manipulate the layout of the dungeons themselves and playing the same dungeon layouts repeatedly may take away some of the long-term appeal of the function. However, this looks like a great first step, and one that SOE is willing to throw a lot of energy into developing further.</P>
<P>Item Reforging and the Tradeskill Apprentices are two more new features launching in Age of Discovery. Unfortunately, we didn’t get much of a chance to check out Item Reforging or the new AA limit possibilities (new max limit of 320 was announced during <A href="http://eq2.zam.com/story.html?story=28375" target=_blank><SPAN style="COLOR: #3462a9">tonight's webcast</SPAN></A>), but you can get all the information at our <A href="http://eq2.zam.com/wiki/Age_of_Discovery" target=_blank><SPAN style="COLOR: #3462a9">Age of Discovery page when it releases</SPAN></A>.<BR><BR>The city of Freeport has received a long needed makeover. Freeport Reborn sees the return of Overlord Lucan D'Lere to Freeport as well as a host of new things going on in the city. The city itself looks sharp and deadly; there are even public executions being held in the middle of it all. It’s a veritable gong show voiced by the actor who played Sarumon (Christopher Lee).&nbsp; If you look around the city there are many new quests to be found and completed. What you won’t find, however, is a single loading screen — the major portions of Freeport city are now zone-free.</P>
<P><IMG alt="" src="http://www.zam.com/Im/Image/210759.jpg"></P>
<P>The core game (free through the Sentinel’s Fate expansion) itself is switching over to the F2P model that has put DCUO back on the map. The EQII traditional and EQII Extended subscription models will be merged into a new and improved version for the upcoming Free-to-Play transition. You can see the new subscription model on <A href="http://eq2.zam.com/wiki/Membership_Matrix_%28EQ2%29" target=_blank><SPAN style="COLOR: #3462a9">our EQ2 Membership Matrix</SPAN></A>.</P>
<P>If you’ve ever had even a passing interest in the world of EverQuest or enjoy content-rich MMOs in general, you owe it to yourself to experience EverQuest II. There literally is no better time to start or return: the game will have a Free-to-Play model, is deep in features and content and is well supported by a passionate development team. The move to F2P should boost an already dedicated player base. Mark the date on your calendars: December 6th, 2011 will herald a new Age of Discovery.</P>]]></content:encoded>
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      <title>Double XP Weekend!</title>
      <pubDate>Fri, 25 Nov 2011 14:14:06 -0500</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/440217/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/440217/m/2119381</guid>
      <content:encoded><![CDATA[<DIV><STRONG>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <IMG style="BORDER-BOTTOM: medium none; BORDER-LEFT: medium none; WIDTH: 539px; HEIGHT: 160px; BORDER-TOP: medium none; BORDER-RIGHT: medium none" title="" alt="" src="http://eq2players.station.sony.com/content/en/news/banners/newerbanners/bonus_xp_banner.jpg" width=447 height=149></STRONG></DIV>
<DIV><STRONG>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </STRONG></DIV>
<DIV><STRONG></STRONG>&nbsp;</DIV>
<DIV><STRONG>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Double XP Weekend!</STRONG></DIV>
<P></P>
<P>We know you'll probably be stuffing your face with Turkey over the next few days, so why not also stuff your experience bars? That's right - we're having a Double XP weekend!</P>
<P>This weekend, from 12:01 am PST on Thursday, November 24th, until 11:59 pm PST on November 27th, we will be running a true Double XP (+100% XP) promotion. The bonus applies to AA, tradeskill and adventure experience this weekend. Our French, German, Japanese, and Test Servers will also be enjoying the increase in XP gain. Huzzah!</P>
<P>So have a very Happy Thanksgiving and when you're done eating with the family, we'll see you in Norrath!</P>]]></content:encoded>
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      <title>Happy Halloween Everyone!</title>
      <pubDate>Sun, 30 Oct 2011 23:50:33 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/409373/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/409373/m/2119381</guid>
      <content:encoded><![CDATA[<div align="center">Stay safe out there and enjoy.&nbsp; </div><p align="center"><img style="width: 286px; height: 176px;" id="rg_hi" class="rg_hi" alt="" src="http://t0.gstatic.com/images?q=tbn:ANd9GcSN_qQrpzAL-rPcIaSvpeIYBYZihcRRolaL2ZDEwKGXpJDRt0Wo" width="286" height="176" data-height="176" data-width="286"><div align="left">&nbsp;</div></p><div>&nbsp;</div><p align="center"><img style="width: 166px; height: 197px;" class="rg_i" name="YP5G6U9QmsXygM:" src="http://t2.gstatic.com/images?q=tbn:ANd9GcTyd07N_79DN34XlkXTvHME6rH0UdsJGBh-MDB7AiW1t-vZzrINdImmls6V" width="89" height="130" data-src="http://t2.gstatic.com/images?q=tbn:ANd9GcTyd07N_79DN34XlkXTvHME6rH0UdsJGBh-MDB7AiW1t-vZzrINdImmls6V"><div align="left">&nbsp;</div></p><p align="center"><img style="width: 259px; height: 194px;" id="rg_hi" class="rg_hi" alt="" src="http://t0.gstatic.com/images?q=tbn:ANd9GcR1dtp2Q9-Lw7tBi2sIt68kqzK3144_7i3U4qBm2OC0z09T_Z0c7w" width="259" height="194" data-height="194" data-width="259"></p>]]></content:encoded>
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      <title>EQ2 Festival</title>
      <pubDate>Sun, 02 Oct 2011 12:40:15 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/378247/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/378247/m/2119381</guid>
      <content:encoded><![CDATA[<div align="center"><img src="http://eq2players.station.sony.com/images/en/features/cityfestivals/qeynos_city_festival.jpg" width="500" height="150"><div align="left">&nbsp;</div></div><div align="center"><p>It's October and the Qeynos City Festival is the perfect place to celebrate fall! The festival is underway and this time the Far Seas Trading Company has added a new element to the event! Check out the Qeynos Aether Race before the traveling festival leaves town. This is a highly-anticipated spectacle, in which all Norrathians may participate.</p> <div> <a href="http://eq2players.station.sony.com/images/en/features/cityfestivals/cityfest1.jpg"><img border="0" src="http://eq2players.station.sony.com/images/en/features/cityfestivals/cityfest1_th.jpg" width="450" height="484"></a> </div> <p>Each month, a different city is chosen to host this week-long event; Gorowyn, Neriak, Freeport, Qeynos, Halas and Kelethin each get a chance to put on their own version of the occasion. With Qeynos playing host this month, you'll want to make your way to Antonica, just outside of the North Qeynos gate, to find the vendors.</p> <p>Adventurers who visit the City Festival will find quests, collections and rewards, many of which are city-specific...and now, Aether Races! For adventurers who don't want to wait for the festival to begin, never fear! City Tokens are now being given as further reward for completing city writs.</p> <p>Some of the rewards available during City Festivals include food and drinks, house items, and clothing.</p></div>]]></content:encoded>
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      <title>It's tooooosday (Late again)</title>
      <pubDate>Tue, 13 Sep 2011 22:54:02 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/356542/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/356542/m/2119381</guid>
      <content:encoded><![CDATA[<div>Enjoy </div><div><img style="padding-top: 8px; padding-right: 8px; padding-bottom: 8px;" id="il_fi" src="http://farm3.static.flickr.com/2781/4111902734_e1718e856d_o.png" width="619" height="495"></div>]]></content:encoded>
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      <title>EQ2 Free Weekend for EVERYONE, C'mon back and enjoy a free 3 day</title>
      <pubDate>Sat, 03 Sep 2011 00:07:01 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/345772/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/345772/m/2119381</guid>
      <content:encoded><![CDATA[<p align="center"><img alt="Come Back and Play EverQuest II!" src="http://www.everquest2.com/images/en/features/winbacks/eq2_winback_sept2011.jpg"><div align="left">&nbsp;</div></p><div><h3>Come Back to EverQuest II Free For This Weekend!</h3> <p>This weekend, players who have quit the game between November 5, 2010 and August 2, 2011 can come back for free! It's a great time to come back, too. It's <a href="http://www.everquest2.com/news/read/current/4051">Bonus Experience Weekend</a> and <a href="http://www.everquest2.com/news/read/current/4054">Back to School Bonanza</a> for double Station Cash! If your friends haven't heard about it yet, don't forget to tell them! The free play time starts this evening and ends Monday evening. All players will need to do is patch their game client and log into the game!</p> <p>Returning players will also get to enjoy the following awesome rewards:</p> <ul> <li>Vulrich Mount to keep FOREVER! (Note: Cannot leap until level 30)</li> <li>Includes all content up to Sentinel's Fate</li> <li>A complimentary XP potion to level even <em>faster</em></li> <li>Up to 3,000 in Station Cash bonuses! Earn 500 SC when you resubscribe for one month, earn 1,000 when you choose a multi-month subscription, earn 1,000 SC when you buy the Destiny of Velious Expansion Pack, and earn 2,000 SC when you buy the Destiny of Velious: Digital Collector's Edition</li></ul></div>]]></content:encoded>
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      <title>IIIIIIIIIIIIIIIIIIIT's Tuesday (Late again because i'm a tard)</title>
      <pubDate>Mon, 29 Aug 2011 23:07:00 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/341732/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/341732/m/2119381</guid>
      <content:encoded><![CDATA[<div>This weeks episode is brought to you by the letter A for Anecio.</div>
<div>&nbsp;</div><iframe height="345" src="http://www.youtube.com/embed/6BaV2MeBf1o" frameBorder="0" width="560" allowfullscreen=""></iframe>
<div>&nbsp;</div>]]></content:encoded>
    </item>
    <item>
      <title>It's Tuesday! (a bit late)</title>
      <pubDate>Tue, 23 Aug 2011 23:55:00 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/335876/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/335876/m/2119381</guid>
      <content:encoded><![CDATA[/facepalm<div><br></div><div><object width="560" height="340"><param name="wmode" value="opaque"><param name="movie" value="http://www.youtube-nocookie.com/v/yzC4hFK5P3g?fs=1&amp;hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed wmode="opaque" src="http://www.youtube-nocookie.com/v/yzC4hFK5P3g?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></object><br></div>]]></content:encoded>
    </item>
    <item>
      <title>Mumble Mumble</title>
      <pubDate>Sat, 20 Aug 2011 01:26:03 -0400</pubDate>
      <link>http://medieval-syndicate.enjin.com/home/article/331901/m/2119381</link>
      <guid>http://medieval-syndicate.enjin.com/home/article/331901/m/2119381</guid>
      <content:encoded><![CDATA[Ok folks, after some testing and reviews we are going to go with Mumble as our voice server provider of choice. &nbsp;Right now it's at a max of 10 users, once we start getting more folks in on a regular basis then we can expand as needed and it will still be cheaper than Ventrilo was. &nbsp;It's also got a smaller footprint memory wise than Ventrilo and uses a lot less bandwidth (Anecio!!!).<div><br></div><div>So when you can, just go grab the client and MAKE SURE YOU FOLLOW THE SETUP WIZARD!</div><div><br></div><div>~Piro</div>]]></content:encoded>
    </item>
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